Google Stadia, the newest revolution in the gaming industry, had taken aback the whole sector when it launched. Because of its unique approach to gaming and storage, consoles were predicted to be at risk of abolition, and powerful giants like Sony and Microsoft decided to partner for cloud storage.
The idea that this cloud revolution is the future of gaming has already been implemented into the minds of gamers, but things could go wrong with Google Stadia. Here is where Google Stadia disappointed after it was released.
Things Could Ultimately Go Wrong With Google Stadia
Google Stadia is a streaming platform that provides its users with a more exciting gaming experience due to being portable. However, this aspect could not be beneficial for Google because the games’ quality could be lower than the previously set rank. Users could rapidly switch back to PC or consoles for a better gaming quality.
Momentarily, Google Stadia is rather affordable, but if it decides to collaborate with developers, the price could increase, therefore, ruining everything. Other streaming platforms are currently accessible at only $30 per month, so Google should better try to leave the prices as they are.
The overall aspect of streaming services is wholly based on Internet speed. If there are high-speed requirements when the platform releases, Google might encounter some issues. High-speed internet is still a prominent issue in various regions of the U.S., so Google might want to consider this as well.
Games Developer Agreements
Google Stadia must offer popular and decent games for its users; otherwise, they will leave. Game developers are usually skipping platforms because of their profit hunger and revenue reasons. Making Google Stadia lose profits could be a move that game developers can pull on the platform anytime.
Game Publisher Agreements
Google announced not long ago that it intends to bring more excitement to the platform by allowing publishers to offer their own gaming subscriptions. This could prove to be a wrong move as the numerous additions of publisher-specific game subscriptions provide users more choices of payment, but it could, in turn, make the platform more complicated than it already is.
What this subscription move means is that if a user wants to use Ubisoft, as well as UPlay Plus, via Google Stadia, they have to pay for both services separately. This could change the entire scenario of the platform and be a real threat of annihilation for Google Stadia.